Burn and Recycling Mechanics
Last updated
The loot economy features a strategic recycling system that forces players to choose between immediate power and accelerated progression.
Pilots may choose to permanently Burn their Tactical Gear. In exchange for destroying the item, the agent receives a significant injection of Experience Points (XP). This creates a powerful economic lever: high-level players can sacrifice expensive gear to reach the Level 30 cap faster, while newer players can hunt for rare drops to sell to those seeking rapid progression. When an item is burned, it is removed from the player's wallet and its specific metadata is returned to the global drop pool.
Last updated