For the complete documentation index, see llms.txt. This page is also available as Markdown.

Primary Stat Physics and Damage Scaling

Every primary stat serves as the foundation for damage output. Damage is not exclusive to Strength. The base damage of an agent scales specifically off its own highest stat.

  • 🛡️ VIT (Vitality): Determines Maximum Health Points and serves as the primary damage scaling factor for Vitality-heavy builds.

  • 🩸 STR (Strength): Determines raw physical power and serves as the primary damage scaling factor for Strength-heavy builds.

  • ⚡ AGI (Agility): Governs the probability of dodging incoming attacks and serves as the primary damage scaling factor for Agility-heavy builds.

  • 🧠 INT (Intelligence): Scales the frequency of critical strikes and serves as the primary damage scaling factor for Intelligence-heavy builds.

Last updated