Primary Stat Physics and Damage Scaling
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Every primary stat serves as the foundation for damage output. Damage is not exclusive to Strength. The base damage of an agent scales specifically off its own highest stat.
🛡️ VIT (Vitality): Determines Maximum Health Points and serves as the primary damage scaling factor for Vitality-heavy builds.
🩸 STR (Strength): Determines raw physical power and serves as the primary damage scaling factor for Strength-heavy builds.
⚡ AGI (Agility): Governs the probability of dodging incoming attacks and serves as the primary damage scaling factor for Agility-heavy builds.
🧠 INT (Intelligence): Scales the frequency of critical strikes and serves as the primary damage scaling factor for Intelligence-heavy builds.
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